Dunmorrowa hall of free tales
The saga book · contents

The Tales of Dunmorrow

Three free social games, each told as a chapter from the old Irish and Norse world.

Three tales are told in this hall. Each is a free social game that runs in your browser on fictional credits, and each has its own page with the game itself, a fuller account of how a round plays out and a few words on keeping things relaxed. Pick whichever opening line catches you; there is no order you have to follow.

Chapter the first

Teeth of the Grey Tide

A tale of the cold sea and what circles beneath it

Value-bearing sharks on reels one to four, a collector keeping watch on reel five, and a five-spin bonus round in which the shoal grows bolder with each turn.

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Chapter the second

The Shieldmaiden's Wheel

A tale of wolves, war-horns and a painted shield

A Norse saga on a 5×3 layout: shields painted with credit values, reels that shift to bring more of them into sight, and a multiplier wheel waiting in the bonus game.

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Chapter the third

The Undying Feud

A tale of two sweethearts who would not stay dead, or stay together

A gothic lovers’ quarrel on a grid that never keeps its shape, with tumbling symbols, multiplier strips top and bottom, and up to 25 free spins.

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One set of rules for every tale

New to the hall? The rules of the hall on the home page walk through a first visit, and Play safely covers habits that keep free play light.